Roy Wang

Senior Technical Artist | Unity, Shader (ASE) & Spine 2D Animation Specialist | 16+ Yrs Game Industry & 7+ Yrs Global Remote Experience

I am a Senior Technical Artist with 16 years of experience in the game industry, specializing in Unity technical art, UI architecture, shader development, and Spine 2D animation.
Over the past 7+ years, I have collaborated remotely with international teams while delivering high-performance mobile and cross-platform game experiences.

Showreel & Intro

Core Expertise

Optimization & Packaging:

Expert in UI asset slicing, atlas packing, and 9-Slice configuration to ensure high performance and cross-platform compatibility.

UI Construction:

Building interactive UI systems within Unity, including the creation of UI-specific VFX and smooth transition animations.

Pipeline Optimization:

Streamlining the integration workflow between art assets and the game engine to ensure “pixel-perfect” visual fidelity.

UI Implementation Artist

Shader (ASE) & VFX Implementation

Custom Shaders:

Developing specialized shaders using Amplify Shader Editor (ASE) to meet unique project-specific visual requirements.

VFX Implementation:

Integrating particle systems with advanced material algorithms to enhance visual depth and texture.

Visual Polish:

Precision tuning of lighting and dynamic effects to achieve a high-fidelity realization of the original art style.

Asset Development:

High-end character concept creation, precision part-splitting, and layer optimization for skeletal animation.

Spine Animation:

Advanced rigging, weight painting, and high-fidelity motion design to bring characters to life.

Unity Integration:

Seamlessly importing animation assets into Unity, combined with VFX implementation to ensure flawless in-game performance and visual impact.

2D Technical Art & Senior Animation

Multimedia Motion Designer

Promotional Content:

Proficient in After Effects for creating high-impact promotional videos.

Full-Cycle Production:

Capable of handling the entire pipeline from storyboard planning to final post-production, capturing game highlights to create compelling marketing visuals.

Toolbox & Tech Stack

AI-Enhanced Workflow

Project Archive

Contact ME

Roy Wang

immeng.roywang@gmail.com

Open to Remote, Hybrid, or On-site roles | Full-time & Contract